How Collision Detection Works in GameMaker: A Beginner’s Guide

How Collision Detection Works in GameMaker: A Beginner’s Guide

A character walking through walls can destroy the illusion of a game in seconds. Players expect solid floors, collectable coins, dangerous enemies, and interactive doors to respond when they are touched. Collision detection is the system that makes those interactions possible. Learning how collision detection works in GameMaker is important because detecting contact is only … Read more

How to Create Basic Player Movement in GameMaker

How to Create Basic Player Movement in GameMaker

A game does not feel like a game until the player can actually move. Whether you are creating a top-down adventure, a puzzle game, or a fast arcade shooter, movement is usually one of the first systems you need to build. Fortunately, creating basic player movement in GameMaker does not require hundreds of lines of … Read more