How to Create Eight-Direction Movement in GameMaker

How to Create Eight-Direction Movement in GameMaker

Movement is one of the first systems that makes a game actually feel like a game. Press a key, your character moves, and suddenly that collection of sprites and objects starts becoming interactive. For top-down RPGs, adventure games, shooters, and many other 2D projects, four-direction movement is often a good start-but allowing diagonal movement usually … Read more

How to Create Basic Player Movement in GameMaker

How to Create Basic Player Movement in GameMaker

A game does not feel like a game until the player can actually move. Whether you are creating a top-down adventure, a puzzle game, or a fast arcade shooter, movement is usually one of the first systems you need to build. Fortunately, creating basic player movement in GameMaker does not require hundreds of lines of … Read more