How to Detect Key Pressed, Key Down, and Key Released in GameMaker

How to Detect Key Pressed, Key Down, and Key Released in GameMaker

Keyboard input sounds simple until your character suddenly jumps ten times from one press of the Space key. Maybe you want a character to keep moving while the player holds an arrow key. Perhaps a menu should open only once when Escape is pressed. Or maybe an attack should charge while a button is held … Read more

How to Use Keyboard Input in GameMaker: A Beginner’s Guide

How to Use Keyboard Input in GameMaker: A Beginner’s Guide

Keyboard controls may look simple from the player’s perspective. Press W to move forward, Space to jump, and Escape to open the pause menu. Behind the scenes, however, the game must recognise exactly when each key is pressed, held, or released. Learning how to use keyboard input in GameMaker is one of the first essential … Read more