How to Define a Realistic Scope for an Indie Game

How to Define a Realistic Scope for an Indie Game

Most indie games do not begin with small ideas. Developers imagine large worlds, branching stories, dozens of characters, online multiplayer, crafting systems, and endless post-launch content. The excitement is real, but so is the amount of work hiding behind every feature. A realistic game scope is not about making your idea boring. It is about … Read more

How to Turn a GameMaker Prototype Into a Complete Game

How to Turn a GameMaker Prototype Into a Complete Game

Getting a GameMaker prototype working can feel like a major victory. The character moves, enemies react, collisions function, and the main mechanic is finally playable. However, a working prototype is not the same as a complete game. A prototype answers one important question: is the central idea enjoyable? A finished game must answer many more. … Read more