How to Plan a 2D Game Level Before Building It

How to Plan a 2D Game Level Before Building It

Opening GameMaker’s Room Editor and immediately placing platforms, enemies, and decorations can feel productive. However, without a clear plan, you may eventually discover that the level is confusing, unfair, too long, or simply not enjoyable. Planning does not mean creating a huge design document before doing any practical work. It means deciding what the level … Read more