Variables and Data Types in GML Explained: A Beginner’s Guide

Variables and Data Types in GML Explained: A Beginner’s Guide

When you start programming a game, almost everything eventually comes back to one simple idea: storing information. Your player’s health needs to be remembered. The game needs to know how many coins have been collected. An enemy needs a movement speed, a character needs a name, and your menu needs to know whether the sound … Read more